02-04-2020, 02:00 AM
CGMA - Intro to Environment Art | 6.3 GB
During this class students will get to experience the environment pipeline creation from start to finish. Going from initial idea, block in phase, asset creation, lighting, and presentation. This will allow them to familiarize themselves with all the software packages that are used during production. The goal of the class will be to create several high-quality assets that will come together to create one cohesive scene that is well presented.
The more you know, the better.
Week 1 - The Basics: Coming Up With a Design and Basic Rendering
Week 2 - Practicing Texture Making Substance Designer
Week 3 - Mudbox Basics: Sculpting and Texturing Brick
Week 4 - Making a Column, Part I: Modeling and Sculpting
Week 5 - Making a Column, Part II: Baking and Texturing
Week 6 - Putting It All Together
Week 7 - Foliage Basics
Week 8 - Foliage Building a Tree
Week 9 - Hero Prop Gate, Part I
Week 10 - Hero Prop Gate, Part II
HOmepage:
Code:
https://www.cgmasteracademy.com/courses/58-intro-to-environment-art
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