09-01-2021, 03:17 PM
<p>
<!--StartFragment--><br>
Developers and designers know that UI mockups have limits. Eventually an
interactive prototype is needed to be able to more fully convey the
interactions involved in a user's experience. In this course, Emmanuel
Henri shows how to create a prototype of a mobile app using Framer. He
starts by showing how to set up a project, gather exported graphics, and
import graphics into Framer X. Then he covers how to create each view,
link the views, add interactive components, create form inputs, and even
animate interactions. Finally, he demonstrates how to complete the
prototype so you can deliver it to clients or stakeholders for review.<!--EndFragment-->
<br></p>
<!--StartFragment--><br>
Developers and designers know that UI mockups have limits. Eventually an
interactive prototype is needed to be able to more fully convey the
interactions involved in a user's experience. In this course, Emmanuel
Henri shows how to create a prototype of a mobile app using Framer. He
starts by showing how to set up a project, gather exported graphics, and
import graphics into Framer X. Then he covers how to create each view,
link the views, add interactive components, create form inputs, and even
animate interactions. Finally, he demonstrates how to complete the
prototype so you can deliver it to clients or stakeholders for review.<!--EndFragment-->
<br></p>