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Gumroad Lookdev and Light your Zbrush Sculpts by Tom Newbury - aretr - 10-12-2019 Gumroad - Lookdev and Light your Zbrush Sculpts by Tom Newbury English | Size: Category: Tutorial In this tutorial, you will gain the knowledge to take an unfinished sculpture, or speed sculpt from Zbrush and render it out as a realistic traditional sculpture. - I show you how to prepare the sculpt in Zbrush. - We then build out the Light Rig from scratch. - I go over the latest Industry Standard in ACEScg Colour Management and how to implement it in Maya. - We then build out all of the shaders from scratch. - In the last chapter, we take the renders into Photoshop for some quick Post Effects to add the final touches. This tutorial series is recorded in Real-Time, and I go over every step of my process in detail to make sure you get the most out of this learning experience. The tutorial is made up of 9 chapters, and contains a little over 2 hours of content. I will also be providing the light rig scene file with all of the geometry and shading networks. I will be unable to provide the textures used in this tutorial due to them being owned by a third party. But I do show you the websites which provide them so you can download them yourself and just plug them into my already existing network. The software used in this tutorial are: - Maya 2019 - Arnold - Zbrush - Photoshop Even though I have used these specific pieces of software, the techniques should translate to any package. DOWNLOAD Code: http://nitroflare.com/view/679CF71CF6BC67E/0nonq.Gumroad..Lookdev.and.Light.your.Zbrush.Sculpts.by.Tom.Newbury.part1.rar Code: https://rapidgator.net/file/091961ee995727a34f7b3671a6b34822/0nonq.Gumroad..Lookdev.and.Light.your.Zbrush.Sculpts.by.Tom.Newbury.part1.rar |