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IAMAG Master Classes Pack Bundle (2022) - Printable Version

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IAMAG Master Classes Pack Bundle (2022) - marketingprofits - 09-17-2022

[Image: 7da8f9108286275a14b656df7d0586f5.jpg]
IAMAG Master Classes Bundle (2022) | 99.8 GB
Learn with some of the best artists working for the entertainment Industry and level up your skills.

Includes:
Behind the Look of The Mitchells vs. The Machines with Lindsey Olivares#
Brian Flora Matte Painting for the Industry
Bringing Wish Dragon to Life with director Chris Appelhans
Carter Goodrich Character Design
Cinematic Concept Art with Max Schiller
Col Price Journey of an Artist and the Importance of Self Teaching
The Making Of The Ruined King Trailer With Almu Redondo
Concept Art for Movies with Jama Jurabaev
Craig Mullins Painting Ian McQue's Vehicle
Creating Tyrion Lannister by Jean Baptiste Monge in Photoshop
Critical Analysis and Application of Style by Alex Chow
Dan Roarty Creating a realistic Female Character
Daniel Gregoire - Story Telling in a World of Technology
Emmanuel Shiu The Power of Personal Art
Feng Zhu Designing for the Entertainment Industry
Finnian MacManus - Civilization Design in Virtual Reality
George Hull Creating Concept Art for the Movie Industry
Goro Fujita - From Concept Art to Virtual Reality
Ian McQue Painting a Vehicle in an Environment
In-Depth Minimalist Realism Sketch With Isis Sousa
Introduction to lighting for Concept Art by Sam Nielson
Isis Sousa A World of Art
Jaime Jasso - One Man Army VFX
Japanese Animation Tools With Substance Tools
Jonny Duddle - Designing Characters
Kyle Webster - Illustrating in Adobe's Fresco - Full Master Class
Live With Ali Drogamaci, Head of Design at Wargaming
Live With Mark Molnar From Pixoloid Studios
Making Of Blender Short Movie, Heroes of Bronze#
Making of Giant Monkey Battle by Marc Simonetti - 10 Hours Creative Process
Making of Percepliquis by Marc Simonetti
Making Of Salomon Kane by Marc Simonetti Using VR and 3D Tools to create a 2D Illustration

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